Promoted to Level Three, Acquiring a Forbidden Technique!
Zorn had long since given instructions to the Bloodline Assassin, a crucial character in this prologue event.
As the sole Bloodline Assassin capable of safely transporting the "Forbidden Blood," he had spent a relatively long time within the Sealed Gates. Yet, in accordance with Zorn's directives, he had actually stored and carried only two vials of the "Forbidden Blood" inside his silver, monster-hide briefcase.
As for the remaining thirty-odd vials of Forbidden Blood, Zorn had instructed him to conceal them in the corners of the sealed chamber.
In this way, regardless of whether the members of the evil cult organization, the Forbidden Bloodline, managed to escape with the goods or not, Zorn would ultimately reap the resources.
Originally, before the Mad Wizard entered the scene, Zorn had planned to collect the items and safely level up before departing. Never had he expected that this frantic and greedy fellow would actually dare to barge into the Evil Spirit Cataclysm of the supreme Evil Spirit Wizard boss.
Since the target had delivered himself to his doorstep, Zorn simply went with the flow.
Quietly utilizing the concealment method of the Black Mist Spell Orb, he had enveloped and infused five powerful Calamity Annihilation Orbs into the silver monster-hide briefcase using dark mist.
The Mad Wizard should have prayed that he would fail; that way, he might still have had a slim chance of survival. Unfortunately, he won his gamble. He seized the treasure chest, and paid the price of his life for his greed.
Gazing at the remnants of flesh and blood that had already been completely devoured, Zorn slowly withdrew his gaze, feeling the surrounding deathly black mist grow increasingly dense and the barrier of the boundary grow ever stronger.
"The Confluence Zone is about to begin!"
An open-ended Evil Spirit Cataclysm would dissipate once it expanded to a certain degree. Conversely, an introverted Evil Spirit Cataclysm, once elevated to a certain intensity, would enter a stable state and create a "Cataclysm Confluence Zone."
A Level 2 Evil Spirit Cataclysm, having slain and devoured two Tier 4 transcendents, two Tier 5 transcendents, and over a dozen Tier 1 and Tier 2 transcendents, had allowed Zorn to sense that its intensity had reached a specific threshold, triggering the creation of a "Cataclysm Confluence Zone."
Carrying his monster-hide briefcase, Zorn entered the opened sealed chamber.
In the corner, he found the "Forbidden Blood" that the Bloodline Assassin Renajin had hidden away.
Resembling the thickness of an infant's arm, the one-foot-long glass sealed container held the Forbidden Blood flowing like liquid mercury.
The entire exterior of the container glowed with a silvery radiance. At the same time, the walls of the glass vial bore sealing incantations inscribed by the Mad Wizard using the Secret Maya Arcana.
After a brief scan, Zorn shook his head.
"The vocabulary of the incantation lacks depth, the tone isn't profound enough, and there are minor grammatical flaws."
"Most importantly... Old Maya is highly effective when used in rituals, secret scripts, spells, and curses, but its sealing properties are poor."
"Using Old Tyrus yields the best results."
"The specialized powder materials used to draft the incantation are also somewhat flawed; materials containing solar properties must be added..."
A vast influx of information rushed in. Zorn gently suppressed his surging thoughts, opened the monster-hide briefcase, and began stocking up.
"A total of thirty-four vials!"
"Excluding the two that detonated, that makes thirty-six in total. The count is correct."
Having stowed away the items, and feeling the deathly black mist quiet down once more, Zorn approached the vicinity where the Mad Wizard had just entered.
From here, one could leave. At the same time, this path led directly to the underground sacrificial zone where the Forbidden Bloodline was leveraging the Ouroboros via a "Blood Sacrifice Ritual."
Clearly, Zorn had no intention of heading over there.
Soon, official transcendents would blockade this area. Venturing deep into the sacrificial zone would simply be asking for trouble.
Opening the system interface...
……
[Evil Spirit Wizard] (World-Class Boss) (Special Template)
Level: Level 2 (99%)
Evil Wizard Spirituality: You can devour all spirits imbued with pain, distortion, panic, despair, aberration, and death, using them as sustenance!
Immortal Divinity: Awakening!
……
His Tier 2 sequence experience was already full, with even a surplus remaining.
At the same time, this first cataclysm had successfully helped Zorn trigger his Immortal Divinity, propelling the Immortal Divinity into the awakening process.
Immortal Divinity was far more formidable than Evil Wizard Spirituality.
The "Zorn Koryk" of the original timeline had frantically driven the Evil Spirit Cataclysm precisely to better trigger his divinity and accelerate its awakening.
Once the "divinity" completed its awakening, Zorn would be able to channel the Evil God Cataclysm, whose destructiveness and catastrophiveness underwent a qualitative transformation.
Contemplating this for a moment, Zorn harmonized with the power of the Evil Spirit Cataclysm to swiftly propel his breakthrough to Level 3.
*Crack, crack, crack...*
Moments later, the intangible barrier was shattered, and Zorn's level rapidly advanced to Level 3.
The Evil Spirit Cataclysm effortlessly helped Zorn bypass these conventional level bottlenecks.
His sequence experience stabilized at approximately Level 3, 8%.
*Hiss, hiss, hiss...*
A formidable Evil Spirit Wizard boss physique, profound spiritual energy, resilient Qi, and vast spirituality—with the breakthrough, Zorn was undergoing a metamorphosis in every aspect.
After stabilizing for a moment, Zorn sensed several powerful forces approaching the cataclysm zone. The transcendents dispatched by the churches and authorities had arrived.
"Let's go!"
Having completed his level breakthrough, Zorn felt no attachment to the place. Activating the stealth cloak on his body, his figure rapidly vanished into thin air.
He breached the barrier of the zone, plunged into the dark corridor outside, walked to the end, and pushed open a half-closed door, revealing a wide sewer before him.
*Clack... ra... th...*
*Clack... ra... th...*
As soon as he entered the sewer, eerie murmurs drifted from the right side.
Zorn cast a critical glance at the darkness exuding a bizarre aura and the whispering growing increasingly intense beside his ear. He turned left and swiftly moved away from that region.
……
Half an hour later.
In the New District, at an open-air balcony cafe on the third floor, Zorn ordered a cup of coffee with fresh milk and coconut jelly.
Raising his head, he could see a thick, lingering haze of cataclysm hanging heavily over the northwest side of the sky above Ograne City.
By now, many people had noticed the spectacle, some stopping to observe, others pointing and discussing. Even inside the cafe, quite a few patrons were animatedly debating the bizarre dark clouds that had appeared over the northwestern district.
Sipping a mouthful of aromatic coffee, Zorn casually picked up the day's Ograne Steam Daily as a cover and opened his attribute panel.
Upon advancing to Level 3, he had acquired a brand-new skill.
Just as he had anticipated when he was at Level 2, the Evil Spirit Wizard class had gained a powerful evil spirit forbidden art (forbidden spell).
[Eternal Calamity Scourge]: Targets the current spells and abilities of a designated target and inflicts a seal upon them.
Carefully scrutinizing this powerful evil spirit forbidden art, Zorn thought, *"Quite impressive!"*
A look of delight surfaced deep within Zorn's pupils.
The Eternal Calamity Scourge could be considered one of the core abilities of the Evil Spirit Wizard. It could interrupt and seal enemy spells, even capable of interrupting and sealing forbidden spells.
Had Zorn mastered this potent spell earlier, when the Tier 5 Blood Knight raised his blood shield, Zorn could have directly interrupted and sealed that formidable defensive blood shield, followed by a forbidden spell slash.
Similarly, Zorn could have used this Eternal Calamity Scourge to interrupt and seal the Mad Wizard's "Blood Mist Gate," preventing him from escaping—even though that powerful ability had been mined from the Forbidden Blood. It still could not escape being interrupted and sealed by the Eternal Calamity Scourge.
As a world-class boss, the Evil Spirit Wizard possessed nearly the highest conflict-resolution adjudication of the same tier.
Meanwhile, the Level 3 Brawler class had acquired a high-potential, major school transcendent movement skill:
[Thousand Streams · Storm Step].
The difficulty of leveling up this movement skill was relatively high, but as it continuously upgraded, the transcendent's speed would become extremely fast while granting numerous movement special effects.
However, compared to the Evil Spirit Wizard's evil spirit incantations, it paled significantly.
"I don't particularly require many means from the Brawler sequence."
"Once I acquire one more defensive transcendent skill, any subsequent Brawler skills obtained from leveling up can be directly burned to enhance my existing abilities."
"As for the Evil Spirit Wizard sequence, I need to continuously gather more sorcerous incantations."
Having sorted out the general strategy for future sequence upgrades, Zorn slowly reined in his focus and looked toward the massive haze shrouding the sky over Ograne City in the distance.
He could already sense that the immortal [Calamity Imprint] was slowly and heavily etching itself into the annals of Ograne City.
Next, he only needed to wait patiently to reap a bountiful harvest.
*Rumble...*
Abruptly, rolling peals of thunder traveled from the distant horizon, causing the earth to tremble slightly.
At some unknown point, heavy clouds of nature rolled in slowly from the far edge of the sky.
The rainstorm of Ograne City was about to arrive!